Protective

The Protective trait is one of the positive traits of the leaders.

Effects

 * -20% War unhappiness
 * Free Trench I for Gunpowder Units
 * Free City Garrison I for Archers, Gunpowder Units, Hi-Tech Units
 * +25% City Defense in all cities
 * Decreases local rebelliousness
 * +10% Maintenance Costs from distance to Palace
 * +30% Maintenance Costs from number of cities
 * +50% modifier to work speeds when building Fort
 * Double production speed of Walls, High Walls, Castle, Barbwire Fence, Archery Range, Bunker, Radar Station, Anti-Missile Batteries, Moat, Ballista Turret, Missile Lab
 * 75% faster production of City Gatehouse
 * Double production speed of Automated Defenses, Earth Wall, Palisade, Barricades, Cement Barrier
 * 25% faster production of Maximum Security Prison, Palace Walls, Neanderthal Caves

Leaders
Shakushain (Ainu Empire)