Civic

A civic is a particular aspect of the government of a civilization. Players are free to choose any combination of civics.

Unless the leader of a civilization has the spiritual trait, each time you change a civic, there will be a short period of anarchy. After each change, you cannot change civic again for a few turns.

There are currently 135 civics, divided into 15 categories.

Government

 * Anarchism
 * Chiefdom
 * Despotism
 * Monarchy
 * Republic


 * Theocracy
 * Democracy
 * Totalitarianism
 * Technocracy

Rule

 * Obedience
 * City States
 * Magistrates
 * Meritocracy
 * Bureaucracy
 * Vassalage


 * Confederacy
 * Federal
 * Martial Law
 * Grid
 * Mind Control

Power

 * Strongman
 * Matriarchy
 * Patriarchy
 * Junta
 * Sovereignty


 * Divine Right
 * Separation of Powers
 * Single Party
 * Legislature

Society

 * Primitive
 * Tribal
 * Caste System
 * Bourgeois Society
 * Proletariat


 * Feudal Society
 * Egalitarian Society
 * Nationalist Society
 * Marxist Society
 * Corpor-Nation

Economy

 * Communalism
 * Barter
 * Subsistence Economy
 * Trade
 * Guilds
 * Mercantile Economy


 * Free Market Economy
 * Corporatist Economy
 * Planned Economy
 * Regulated Economy
 * Green Economy

Military

 * Militia
 * Banditry
 * Tribal Warfare
 * Conscription
 * Mercenaries
 * Pacifism


 * Vassalage
 * Volunteer Army
 * Unmanned Warfare
 * Cloning
 * Time Drafting

Religion

 * Irreligion
 * Folklore
 * Divine Cult
 * Prophetism
 * State Church


 * Free Church
 * Intolerance
 * Secularism
 * Atheism

Welfare

 * Survival
 * Charity
 * Church
 * Public Works
 * Private Welfare


 * Subsidized Welfare
 * Corporate Welfare
 * Socialized Welfare
 * Paradise Welfare
 * Superhuman Welfare

Garbage

 * Garbage Anywhere
 * Burn Garbage
 * Waste to Sea
 * Landfills


 * Waste Exportation
 * Waste Importation
 * Waste to Energy
 * Off-Planet Dumping

Immigration

 * No Borders
 * Open Borders
 * Closed Borders
 * Skilled Workers Only
 * Secure Borders

Education

 * Ignorance
 * Oral Tradition
 * Written Tradition
 * Military Tradition
 * Religious Training
 * Apprenticeship


 * Corporate Education
 * Compulsory Education
 * Propaganda
 * E-Education
 * Time Travel Education

Language

 * No Language
 * Native Language
 * Trade Language
 * Interpreter
 * Language Education
 * Universal Translator

Agriculture

 * No Agriculture
 * Subsistence Agriculture
 * Agricultural Guilds
 * Corporate Agriculture


 * Privatized Agriculture
 * Subsidized Agriculture
 * State-Run Agriculture
 * Green Agriculture

Currency

 * No Currency
 * Metal Currency
 * Coinage
 * Banknote
 * Paper Money


 * Gold Standard
 * FIAT Currency
 * Credit Currency
 * Digital Currency

Labor

 * Unorganized Labor
 * Community Labor
 * Skilled Labor
 * Serf Labor


 * Capitalist Labor
 * Centralized Labor
 * Socialized Labor
 * Post-Labor